So, with their completion, you should now be able to find...
- 4 one-exit tiles
- 6 two-exit tiles (i.e. 4 'corners' and 2 'straights')
- 4 three-exit tiles (i.e. T-junctions)
- 1 four-exit tile (i.e. a crossroads)
...for every size/shape of room (and passage) in the set. This means that you shouldn't need to rotate any of the maps when piecing together your dungeon (as rotating them can make some of the shadows look a little 'off').
So, I'd just like to say thanks to everyone for supporting the project (and helping me to churn these maps out) ...and starting next month I'll be moving on to larger room tiles (and I'll also be changing the Patreon goals/rewards a little).
- the current plan for the large room tiles -
-(on the left are the individual maps, on the right are a few potential layouts)-
So, keep watching this space ...as there is still lots more to come!
NOTE THE YOU CAN FIND ALL OF THIS YEARS MAPS IN THIS ALBUM
OR OVER ON GOOGLE DRIVE (where they are better organised).