Sunday 7 July 2024

Five Leagues From the Borderlands (part 7) – Delve Aftermath

So, I ended my last (5 leagues) post when I finished the first level of the delve/dungeon (as it was already a long post, and I didn’t want to make it even longer). However, that meant that I didn’t complete the resolution stage – so that’s how I’ll start things off here:

 

(TURN 2) RESOLUTION STAGE:

XP was awarded, and Muzlug’s fate was rolled (I originally got a ‘serious injury’ for him – but decided to use a dose of silvertree leaf to re-roll – resulting in a damaged weapon instead).

Because I achieved the objective, I think I also get to roll on the loot table.

And because I (technically) held the field, I assume I roll on the unusual finds table too.

And to finish things off, I also rolled on the ‘news travels’ table (which indicated that I needed to add a hidden monster lair to the map).

 

TOTAL LOOT FROM THE MISSION:

Mountain’ Bane (weapon) – goes to Muzlug

Camp Gear – goes in backpack

Jars of spices (2 gold) – goes in backpack

Talisman – goes to Golb

Mystical Ring – goes to Lagashi

Icon – goes to Lagashi

 

And since this would be a rather short post if I left it at that, I’m also going to get started on...

 

CAMPAIGN TURN 3

Camp Events: Good location (+2 to ‘hunting expedition’ or ‘forage for herbs’ rolls).

Hard Times: 2 upkeep.

Activities: Live off the land (to offset upkeep cost) & Hunting Expedition (I obtain 2 rations).

Research: Gain a contract (offered by townsfolk to negotiate a deal – they will pay 2 gold). To complete this I will need to visit the Loot Exchange, the ‘Uruk Hold, and the Orc Outpost, and succeed an 8+ speech test in at least two of them. I also need to do it within 5 turns.

As such I decide to return to the orc outpost (which requires a travel roll) – and meet a friendly peasant on the way (i.e. I get to add a ‘friend’).

News Travels: The rangers (orc trackers in my case) have been scouting the area. Add 2 AP

* * *

MY INTERPRETATION OF ALL OF THE ABOVE:

Things weren’t looking good for Muzlug… his black blood was already pooling about him by the time the last of the giant rats had been dealt with.

Now, normally, this wouldn’t have troubled Lagashi much – but this new orc that had appeared on the scene… this Pushdug fellow – she did not like the look of him at all. So, even though she cared little for Muzlug, she at least knew where she stood with the great uruk – so she poured some of the orcish liquor down his throat, and hoped it wouldn’t be too late to save him.

Luckily it was not – but in his fall, Muzlug had managed to break the haft of his great spear. And so, upon regaining his feet (and despite feeling a little groggy still), he snatched the dwarven hammer from Golb’s belt, and claimed it for his own.

The group then took some time to give the place a thorough search, and skinned and roasted several of the dead rats that they had left in their wake (as Snagluk convinced them that they’d make ‘good eatin’). They even had several left over.

After their meal (and once the loot was ‘fairly’ distributed), the matter of Pushdug’s sudden appearance was brought into question…

He was known to Muzlug – and he had apparently been here since the battle in the Dimrill Dale (being part of the host that had taken the first hall). However, most of his own lads had been killed by the filthy longbeards in that conflict… and so when he thought he saw Muzlug back in camp, he followed the group here, to see if it was indeed his former comrade… and if so, to see if he could join the warband.

This seemed good enough for Muzlug – but Lagashi still had her suspicions… though the new arrival also brought news of a troll lair nearby… and informed them that Grob (the orc chieftain) had put a hefty price on it’s head (though not for it’s slaughter – the goal was to subdue it, and bring it back alive).

* * *

On their way back to the outpost, they bumped into a scraggly snaga named Bagna – a snivelling wretch that fawned upon the group, and followed them back ‘home.’

* * *

Back in camp, things had started to heat up. A couple of scouting parties had reported dwarven activity on the level above, and a heavily armed patrol had been sent out… but was yet to return.

It was also apparent that, despite initial appearances, communications between the disparate orc groups that were occupying these halls was in danger of breaking down. Furthermore, the rearming of troops wasn’t as speedy as it might be… and some of the (false) rumours running through the camp (such as the Uruk Hold falling into dwarf hands) were becoming troublesome to say the least.

As such, Muzlug and Lagashi thought it might be worthwhile bringing some of this up with Grob (assuming they could gain an audience) – and seeing if they could convince him to send them out to re-establish connections, and put some of the rumours to rest.

* * *

OTHER NOTES AND FILES:

Since I started blogging about my 5 leagues games, I’ve been asked (in a few different places) about the tokens and exploration markers that I’ve been using (and if I’d be willing to share them).

Now, the crates themselves are just a slight modification of some of the stuff that’s already appeared on my Youtube channel… here’s a snippet from one of my videos where I show how they are assembled...

...but other stuff (like the unknown enemy tokens) are kinda specific to the game itself.

So, I’ve been in touch with Ivan (from Nordic Weasel) – just to make sure he has no objections to me sharing a pdf file that contains all of these tokens… and he’s kindly agreed – so I have uploaded them to google drive HERE.

 
(the 2D tokens have just been glued to thick card)

So, here’s hoping you can put them to use!

(note that I’m still pretty new to the game, so if there is anything else that I need to add, or something that I’ve missed – feel free to let me know)

Tuesday 2 July 2024

Miniatures Painted This Year (June)

So, in last month’s round-up I mentioned some cheap 1:72 scale trolls that I had bought… i.e. these ones here:

And I have to say that, while I really like the sculpts (and their size)… they were a bit of a pain to work with.

 
(scale comparison with some Reaper orcs)

The mould lines were terrible, and they are made of the kind of cheap plastic that is pretty much impossible to clean up. I almost ruined a couple of them trying… and had to do a weapon swap to make one good model out of two of them (though I had trouble getting the glue and greenstuff to stick).

So, in the end I just painted them as they were… and so long as you don’t look too hard (and ignore the mould lines), they look pretty good I think. Though I do wish I had gone with a slightly greyer blue for their scales, but on the whole, I’m happy I bought them (as I was having some serious doubts at the beginning).

Similarly, last month I also mentioned doing a little painting video with these guys (a kind of beginners guide to painting your first mini’s):


 However, it didn’t really come out very well… so it ended up being a big waste of time. I guess I’ll leave the mini painting videos to the experts :)

So while I did get them painted, they ended up being stripped – so I can’t really count them towards my ‘finished’ totals.

* * *

Mini’s Bought

It’s been another month of buying more than I’ve painted I’m afraid (the very thing I was trying to avoid this year)… and that started off with this Arbite guy (essentially 40k police)… which I have assembled at least:

And the plan for this model is to paint him with white armour so that he can lead the ‘penal legion’ troops that I started painting a while back (for OPR firefight).

And then there were all of these WW2 models (all from Wargames Atlantic)…

 

The first are German sentries (6 infantry and 2 dogs), the second are (another 6) British commando/SAS types, and the third and fourth are (a total of 12) BEF models.

So, including the dogs and the 40k model, that’s another 27 miniatures to add to my pile of shame.

And if I add the 3 trolls to my ‘done’ list, that brings the grand total for the first half of this year to:

78 PAINTED

66 BOUGHT

So, I’m still ‘in credit’ (so to speak)… but it seems that I’ve already started to slide back into my old ways :O

Monday 17 June 2024

Five Leagues From the Borderlands (part 6) – Delving the Dungeon!

OK, so in my last 5 Leagues update I did all the preparation for the next campaign turn, and got the table ready for the next battle… so here’s how it went:

TURN 1

Advancing down the steps, Lagashi began chanting words of power… words that summoned a swarm of fell bats in front of her – thus screening her from any danger that might lie ahead.

Soon after, the patter of tiny clawed feet echoed throughout the dungeon, as the rat-like denizens that had made this place their home began moving around… alerting the orc band to their presence.


Hearing this, Muzlug commanded the rest of his lads to gather at the foot of the stairs – and to ready their weapons.


 TURN 2

After his previous experience with the wargs, Golb was not too keen about being up front with the possibility of foes drawing nearer – so he stepped to one side and opened the creaky iron gate to his left – to ‘free up more space’ ...or so he claimed.

No sooner as he did that, a pair of giant rats burst through the holes in the wooden door to the right, and got caught up in Lagashi’s bats. One was killed almost instantly, while the other was sorely wounded… but that too was swiftly dispatched as Muzlug stepped forward, spear in hand.

However, off in the distance, similar scratching/squeaking noises continued to echo...

TURN 3

 
(the ‘king rat’ reaches point 3 and begins moving towards point 6)

With no enemies in sight Muzlug kicked open the door, showering the room beyond in splinters – but revealing no foes. Regardless, he ordered the rest to form up around him.

TURN 4

At the far end of the passage the wall between it and the well room had collapsed… but through it their remained little cracks and tunnels through which the rats could move – and they put them to use now, and appeared without warning upon the orc flank.

NOTE: I had to step away from the table here… and when I got back I forgot where I was, and started turn 5 without activating the rest of my guys. So I’ll rationalise that by saying that they were all taken completely by surprise by this turn of events.

TURN 5

Spotting the rat-like beasts out of the corner of his eye, Snagluk loosed his bow, and stuck an arrow in the lead creature. But this was a huge beast (easily twice the size of the ones encountered previously), and it seemed to hardly notice the arrow embedded in its side (i.e. being a ‘captain’ it cannot be stunned).

Acting quickly, Lagashi stepped in front of him, and with an outstretched hand and a commanding voice, ordered the beasts to halt (i.e. she attempts to cast ‘bind’ – but fails).

Unperturbed, the lead rat closed the distance with incredible speed, and charged headlong into the swarm of bats. However, the bats quickly gained the upper hand – wounding and pushing the feral beast back.

Then on came the smaller creature… rushing headlong towards Lagashi – but neither rat nor orc could gain the upper hand in that brief duel (i.e. it was a draw).

NOTE: Once again, I got distracted… and forgot to activate my last two guys in the slow phase… so, once again I’ll justify that by saying…

Meanwhile, Muzlug and Golb (thinking that Lagashi’s spell had done its job) had continued to survey the room beyond the broken door; taking their time to make sure that there were no further threats lurking in the darkness. But something had gone awry… the rat-like beasts in the passage behind them were still coming… indeed they were upon them!

TURN 6

Snagluk hurriedly fitted another arrow to his bow and let it fly… but even then, was too late in loosing it.

In came the smaller rat, swiftly ducking beneath the wayward arrow, but was thankfully repelled by the summoned bats that (once again) formed a defensive barrier between it and Lagashi.

Then came the rat king (for so it was), tearing bats from the air as it came.

That’s when Golb (thought he) saw an opening, and engaged the beast while it finished tearing the remaining bats to ribbons. However, he quickly regretted his decision, and was forced to hide behind his shield as he was repeatedly beaten back.

Not liking the way things were going, Muzlug stepped up and forced the thing to retreat (though he did not follow up himself… as he deemed it unwise to be caught out in the open, and risk being attacked on two sides).

And, while all of this was happening, Lagashi had planted her feet and began chanting again… this time taking care to utter the words slowly and precisely, and lacing them with all of her malice.

As such, this time when she commanded the beasts to halt, the larger one at least had no choice but to obey!


 
 
(note that during the past two turns the final pack of rats had reached point 2, and were now headed towards point 1 – which would lead them right past the ongoing battle in the passage)

TURN 7

With the main threat temporarily bound in place, Snagluk took his time with his next shot, and slew the smaller creature where it stood.

Similarly, Muzlug weighed up his options, and drove his spear at king rat… hitting it with a blow that would have, at the very least, stunned a lesser foe… but the beast (despite being forced back) seemed unfazed (though still unable to break free of Lagashi’s spell).

Meanwhile, seeing things were improving in the passage (and not knowing that more rats were en route) Golb and Lagashi entered the hall to their right… and began making their way over to something that had caught their eye (i.e. exploration marker 1).

 

NOTE THAT, IT’S AT THIS POINT THAT I DECIDED TO USE THE ‘What about old friends?” CARD TO BRING IN AN EXTRA HERO (as I was getting a little bit tired of being tied up in the same passage). So:

Back towards the way they had came, Muzlug and Snagluk thought they heard the sound of booted feet echoing down the stone steps.

“‘Ere, Muzlug… I thought that was you. Looks like you’ve landed yerself in a spot of bovva’!” came an evil sounding voice… one that both orcs were familiar with. It was Pushdug.

Any questions as to why and how he was here would have to wait – for now Muzlug simply barked “Get stuck in you lazy slug!”

TURN 8 

Snagluk cursed loudly as he did little more than distract king rat with another ineffectual arrow – though, seeing this, Muzlug thrust his heavy spear into the creatures face – wounding it deeply and beating it back temporarily.

The beast then struck back wildly, its teeth thwarted by the large orc’s armour, and was then quickly silenced by Muzlug’s counter attack.

Though any hope of respite was quickly shattered, as two more giant rats burst through the second rusty gate.

The first of the pair fared poorly against Muzlug – and was cut down after failing to land a blow.

The second followed close on the heels of the first… but neither it nor Muzlug could do anything other than fend off each others attacks.

Meanwhile, Pushdug slowly advanced down the passage, and was greeted by Lagashi (who had come to see who it was, and to make sure that this interloper meant them no harm). However, seeing the lone rat near to the rusty gate, she let loose a stone from her sling… temporarily stunning the creature.

And while all of this was going on, Golb began rummaging through the rubble piled up behind the pillar in the room he had entered, and uncovered a dwarvish looking hammer. He wasn’t sure if it was something he’d want to use – but it might be something he could trade back in camp.

TURN 9

In a desperate final attempt, the last rat threw itself at Muzlug, but was cut down – leaving Muzlug and Snagluk free to move towards point 6, while Pushdug and Lagashi headed off towards point 5.


Golb also began to make/sneak his way back towards the passage.

TURN 10

Upon reaching the site of the cave in (i.e. exploration marker 6) Muzlug did a bit of digging around – but clumsily caused more of the wall to collapse… making a tremendous amount of noise in the process (i.e. he sets off an alarm trap that generates two more enemies on the opposite side of the board).

Meanwhile, the rest of the group gather in the chamber off to the left of the main passage.

TURN 11

Pushdug made his way over to a pile of broken and rotting crates, and began to rummage through them. And, while he couldn’t be certain, he was fairly sure something had been stashed there recently – and so he called back to Golb to take over the search… as he himself had seen hurried movement off in the distance… that of two more rats moving directly towards them.

At the same time Snagluk moved into the chamber, took up a defensive position near the stone arches, and loosed an arrow in the rough direction of the advancing rats.

TURN 12

Fitting yet another arrow to his bow, Snagluk gritted his teeth and fired again… but accomplished little more than losing another arrow to the darkness.

Seeing this, Muzlug charged into the room and slew the nearest rat – while Lagashi simultaneously stunned the other with a carefully placed sling shot.

TURN 13

While the others dealt with the remaining rat (this time Snagluk finally managed to take care of one with his bow) and advanced further into the ‘dungeon,’ Golb gathered a few bits and bobs from the rubbish pile that would serve as ‘camp gear’ in a pinch.

FROM HERE ON, SINCE THERE WERE NO ENEMIES PRESENT, I JUST MOVED MY WARBAND TO THE RELEVANT SPOTS ON THE BOARD THAT I WANTED TO INVESTIGATE…

At marker 2 Muzlug thought he saw something hidden… but it turned out to be nothing.


At marker 3 Golb found a (guarded) stash containing bandages (or things that could pass as such), jars of spices (I’m going to judge that the jars themselves are decorative, and worth the associated 2 gold), and a talisman (this last one he concealed from the others).

However, while the party filled their waterskins and rummaged through the detritus, three more rats came scurrying up the steps (from a deeper level) and rushed Muzlug… taking him by surprise again, and wounding him grievously (taking him out of the game).

In the melee that followed, the rats were quickly dispatched (the last one was slain by the newly arrived Pushdug) – and though there were still a few areas yet to be explored, the group decided that they would go no further that day, and tend to Muzlug’s wounds…

...that is...

...assuming he’s still alive!

Tuesday 11 June 2024

Five Leagues From the Borderlands (part 5) – The adventure continues…

OK then, it’s been nearly a month since I last played – but before I begin I need to make a quick edit:

 


I originally had area ‘A’ as a hamlet… but last turn I performed an action there that can only be done in a village. So, as a quick fix I’ll simply swap ‘A’ and ‘B’ around ...and justify that by saying that goblin soldiers have been moving between the two – increasing their strength in ‘A’ (and therefore lessening their numbers in ‘B’).

(NOTE: you can find a pdf of the full map HERE).

SUMMARY OF ROLLS FOR THIS CAMPAIGN TURN:

1. Local Events – aggravated wound (not applicable – so one character is a little bit sore)

2. Hard Times – 2 upkeep

3. Campaign Activities – hard work (I fail the roll for extra payment) & help the town guard (to offset my upkeep).

4. Trade – none

5. Research – no result

I decide to explore (and thus travel to) a location (i.e. the delve)

Travel Roll - uneventful

INTERPRETATION OF ROLLS:

The next week or so was somewhat uneventful, and relatively quiet – save for Golb’s constant complaints about the mauling he received from one of the wargs. As such, he weaselled his way out of guard duty for the first few days (a feat he seemed especially smug about) – but his mirth was short lived, as Dugmush (the camp’s second in command) put him to some heavy labour when he noticed that Golb seemed to have more spare time on his hands than the others.

Speaking of which, Muzlug and Co. took their turn guarding a couple of low risk passages that were deemed of little strategic importance (most likely due to the fact that the party isn’t fully trusted/tested yet), and Lagashi spent some time attempting to gather information/rumours/allies – but found that most of the orcs appeared to care for her little more than Muzlug did.

However, there had been no ‘dwarf mischief’ for a while now (or so some of the ‘locals’ put it)… and the group’s guard duties had begun to lessen slightly – so Muzlug proposed that they volunteer for the next patrol… and use that as a pretence for investigating the unexplored area that they had discovered during their last outing (in the hope that they might chance upon something that might improve their current situation, and maybe even raise their status within the camp).

* * *

So, with an uneventful travel roll, here’s how I have the table set up for this mission (note that I have made ‘the first move’ to determine the ‘reaction’ - which resulted in three more exploration markers).

The enemies are 5 giant rats and a ‘captain’ (which is represented by the bigger model at ‘4’). And because I’m playing with fewer ‘heroes’ than normal, I’m going to split them into three groups of two (rather than two groups of three).

And with that, I think I’m about ready to start...

 



Tuesday 4 June 2024

Dwarven Doors

For my next foray into Five Leagues from the Borderlands, my party of ‘brave heroes’ will be venturing into their first ‘delve’ (in this game, a delve is essentially a multi-level dungeon scenario).

As such, I’ve continued with the dwarven/Moria theme in my latest terrain project - and, as you can see, this time I’ve added some doors/doorways/arches.

As always, there is a pay-what-you-want file available over on DriveThruRPG if you want to have a go at making some yourself, and an accompanying video (showing how everything goes together) posted below.

So, here’s hoping you like this one!

Sunday 2 June 2024

Miniatures Painted This Year (May)

OK then, it’s that time when I look back on what I managed to paint (and what I bought) last month… and see if I’m actually lessening my pile of shame.

So starting with the painted stuff:

Above are pictured two more batches of dwarves from the various Oathmark sprues that I have – though, this time, I’ve mixed and matched pieces from the various dwarf sprues to kitbash a few unique(ish) models.

(the only real conversion work I had to do was change the bow arms of the ‘light’ dwarves to shield arms)

Anyway, continuing with the conversion/kitbash theme – next up are a few more orcs/goblins...

...and like some of my previous orcs, the one on the left is made from Mantic zombie legs, and a Warlord orc torso and head – but this time I’ve used some Frostgrave gnoll arms to give him a two-handed weapon. And for the little guy on the right, this was an old GW gnoblar model (which I had cut the hands off for something else) – and I just added some Oathmark goblin hands and head to make the model you see above.

(note that the orc on the left took a lot more greenstuff work than the last two – due to the fact that there was more undead flesh to cover up this time around)

And finally, I dug out a couple of old metal models that I’ve had lying around for years:

The one on the left is from an old Lord of the Rings range – I can’t remember who originally sold them (as the moulds have changed hands a couple of times I believe), but you can currently get them from Scotia Grendel.

The one on the right is an old Thunderbolt Mountain model – which, similarly, you can’t get any more from the original producers – but they are still available in a few different places.

* * *

OK – moving on to new acquisitions.

So at the beginning of the month, I bought a few random models from a (not so) local games store (as they break down various board games and sell the models off individually).


Now, I’m not sure where these first ones (above) are from – but the detail is pretty good for boardgame pieces:

Plus… I also picked up a few of the newer HeroQuest models (all of these were £1 each – so it’s not exactly breaking the bank).

I’ve also picked up some classic metal orcs from Reaper…

...and some cheap LotR style trolls from the 1:72 scale ‘Dark Alliance’ range (I’ll talk a bit more about these next month – as I’m currently in the process of painting them).

In addition to those I’ve picked up some more reaper bones skeletons as well…

...and the reason for this is that I’m thinking of trying to do a quick painting video – as I have a couple of miniatures related videos on the channel (which cover buying your first, or cheap mini’s), and a few folks have asked how I paint them. So, since I mentioned in one of those episodes that 'a good first mini to try painting is a simple skeleton' – I thought I’d put my money where my mouth is and do just that (i.e. paint a skeleton model with as little fuss as possible :) ).

I’ll also use this as an excuse to try out some of the new Army Painter ‘fanatic’ paints that have just been released.

And finally…

 ...last Friday I went to the UK Games Expo with a few friends. Now, I didn’t pick up much while I was there (is was super busy – even on this ‘quieter’ day)…

 

...but I did come away with a few models in that ‘local legends’ encounter box that you can see in the above picture.


 Note that this is my first purchase of anything from Steamforged Games, so I’m looking forward to diving into this one (though I have to say, even though it’s supposed to be a dark/nighttime encounter - the battlemat is a bit too dark for my liking, and I’m going to have to re-base the giant bats – as they keep falling over).

* * *

So to sum up – I think that’s 10 models painted this month (which isn’t so bad)… and 18 bought (which isn’t so great – considering that I’m actually trying to lessen my pile of shame).

However, the overall totals for this year are: 

75 PAINTED 

39 BOUGHT

So, I’ve still painted nearly twice as many as I’ve bought in 2024 - which is good going for me (even if this was the first month where I bought more than I painted).