Saturday 31 December 2022

Getting Ready for #Dungeon23

As some of you might already know - there is a bit of a craze over on social media/blogs/etc. at the moment... and a lot of folks are talking about this #dungeon23 thing.


If you're not familiar, then it's a concept proposed by Sean McCoy (of Mothership fame) where you try to write a dungeon room every day throughout 2023.

Then, if all goes to plan, every month can be representative of a single level of a mega-dungeon - each containing around 30 rooms (though that idea is not set in stone - it could be a city, with each entry being a building or NPC, or anything you want really).

Furthermore, each entry doesn't have to be anything special (if you're busy/struggling on a particular day - that entry might simply be 'empty room') - the main aim (as far as I can tell), is to just try and do 'something' each day if you can (and don't worry if you can't... just pick it back up when you feel like it).

Anyway, as you can probably tell, I'm going to give it a go... at least in some fashion - but to begin with I'm just going to commit to doing a single dungeon level throughout January (after which, I might change things up a little, and try something else).

And in preparation for that, I've been doing a little warm-up dungeon these past couple of days - just to iron out any creases before I start the real thing (you can find this test dungeon HERE if you want to check it out - as I think this is the kind of layout that I've settled on).

- the basic 'old-school' style of map that I'll be using (drawn in Inkscape) -

Now, the current plan is to post my 'room' descriptions here on the blog (one each day throughout January) - and see how I get on (I'll also compile all of the entries in THIS google doc).

However, I don't want to make something that's too gonzo - so I have drawn up a (very) basic plan of this first level (see below) - but it will likely change as the month progresses.


So yeah, tomorrow will be the first day of this challenge, and while I don't expect my results to be anything special (in truth I don't expect the resulting dungeon to be all that usable) - I think it'll be a fun exercise nonetheless.

Anyway, feel free to follow along if it sounds vaguely interesting... and if you're also taking part in #dungeon23 (and sharing your own progress), then let me know where to find you down in the comments!

Friday 2 December 2022

Effigy Tombs (print & paste terrain)

I’ve had this idea for a while now – and although the original plan was to make a tips & tricks video to cover it (just using the ‘pillars’ and the ‘statues’ pdfs), I’ve instead opted for a full episode (with all new textures) in order to make things a little easier.

As usual, things started with a basic idea…


 ...which eventually turned into something a bit more presentable: 


 Anyway, here’s the video tutorial:

 

...and HERE is the pdf file (note that if you are a supporting me over on Patreon or as a YouTube Member, then please just put a zero in the little box and download the file for free).

Hope you like ‘em!


 

Tuesday 1 November 2022

Standing Stones

When I originally had the idea to make a couple of standing stones (to accompany the recent swamp/marsh tiles) I thought I’d just put something together quickly using some of the textures that I’ve already got available - and maybe make it into a bonus ‘tips & tricks’ video.

However, as is often the case, I got a little carried away, and it soon became apparent that, if I was going to add some decoration to the stones (by the way of a few different inscriptions/engravings), then I may as well turn it into a full episode :)

So, here it is...


...and, like always, you can find the PDF file HERE (note that if you are a supporting me over on Patreon or as a YouTube Member, then please just put a zero in the little box and download the file for free ;) ).

Furthermore, as I mention in the video, feel free to come and join the Discord or the Facebook Community (and join the chat, share pictures, and so on over there!).


 

Thursday 27 October 2022

New D&D Magazine review… kinda…

So, a little while ago I heard someone mention that Hachette Partworks were creating a new weekly D&D magazine.

Now, if you’re not familiar with the concept, Hachette does lots of these kind of ‘collectible magazine’ type of things (for example it might be a magazine where you build a scale model of the Titanic – and you get a few new parts to assemble with each issue, along with some history and background information to read through OR it might be a magazine all about cross-stitching – with new patterns and materials in each issue) – however, as gamers, the ones that are usually of interest to us are the Warhammer ones.

In these Warhammer ‘partworks’ you’ll usually get models, paints, brushes, etc. included with each issue – and if you collect the entire series you’ll end up with all the rules you’ll need to play, and two massive armies (sometimes with a bunch of terrain as well).

However, they can be rather expensive (when you total up how much you’ll end up spending to get the entire collection) – but the first issue is usually super cheap (usually £1.99 or £2.99 – just to grab your attention) – and these are definitely worth picking up just for the models alone (even if you have no intention of collecting the entire set). 

For example, all of these were included in issue 1 of one of the Warhammer ones that I picked up from the local newsagent a couple of years back… all for a mere £2.99!

 


So, as you can imagine, I was rather interested to see what would be included in this new D&D ‘partwork’ that they were releasing.

However, I couldn’t find it on sale anywhere – and neither could anyone else I know (and not just locally, folks in other towns, folks from the UK in my discord server, etc. - no-one could find it in any of their local stores).

So, in the end I decided I’d bite the bullet and subscribe through the Hachette website – with the aim of checking out a few issues (for SCIENCE!) – just to see what kind of thing they had in mind for it… and then report back here.

However, as I’ve since discovered, Hachette will often do short trial runs of each partwork (usually 4 issues), and only make them available in small quantities (and only in selected areas).

So, it would seem that the reason that no-one could find it was because it was still in the trial phase, and wasn’t on general release yet.

Now, I have to admit that this was NOT pointed out on their website when I subscribed (there it says that 80 issues are planned) – so I was a little surprised when I got this e-mail:

Now don’t get me wrong, a free issue is nice – but I have to admit that it did leave a bit of a sour taste in my mouth knowing that I’d been mislead. But it’s a minor gripe – and I was still looking forward to getting an issue to flick through (though I imagine if anyone out there did manage to pick up the first 4 issues ‘in store’ without knowing this – then they might be a bit annoyed to find out that they’d been a bit of an unwitting guinea pig).

Anyway, true to their word, issue 1 arrived the other day – with a similar cover letter…


...and since I’ve had a few days to look at it, I thought I’d give you my thoughts.


First of all (and prominently displayed) are the dice:

 

And these are exactly what you’d expect – though the style of the numbers is similar to the D&D font – and that’s a nice touch. Plus they also come in a little (aluminium?) tobacco-style tin. So yeah, I quite like them (worth the cover price alone). 

You also get four pre-generated characters on a nice, thick, double-sided, satin paper – which again, are nice things to have.


In addition to the main magazine you also get a little introduction booklet that explains the kind of things you’ll be getting…


...and a small ‘combat booklet’ that details some of the things you can do in combat – which comes with an example of play (which, unfortunately, has a few basic errors): 


And, as for the magazine itself, it’s a bit of a difficult one for me to judge to be honest – because, as I’m already familiar with D&D 5e (and have been playing RPGs for decades), all of the explanations make perfect sense to me. However, if I were a complete newbie to RPGs in general, I might be a little confused. But like I say, it’s a hard thing to judge (and probably harder still to pull off) – but I think there’s probably enough there to pique new folks’ interest.


Also, as you probably saw, there’s a short adventure/encounter in the back too – not much more than a combat encounter (a variation of the good old fashioned ‘rats in the cellar’ that we all know and love) – which is set in Phandalin (the town that features in the 5e Starter Set and Essentials Kit).

And I think there should be enough material in the magazine to run it without much fuss (though a pull-out map of the inn, to show to the players, might have been a nice inclusion). 

 

So yeah, it seems that (at least to begin with), each adventure/encounter that appears in a particular issue will focus on slightly different elements of play ...introducing more and more rules (and monsters) as it goes along – which is kinda what I expected (probably a good format for this kind of thing).

* * * 

So, assuming that it does get an eventual (national) release, do I think it’s worth picking up? 

Well, if you already have the 5e core rulebooks (and/or are familiar with D&D) then I still think #1 is worth getting hold of. I mean, an extra set of dice (in their own little tin) is a nice thing to have, and, as I’ve already said, a bunch of pre-generated characters are always useful. And for a cover price of £1.99, you can’t really go wrong. 

And, if you’re completely new to this kind of thing, then I also think #1 is worth looking at – mainly for the same reasons. You’ll have your first set of dice, a very basic understanding of the game, and a bunch of characters to choose from if you have a local store/club that runs starter games (though, in truth, DMs who run those kind of games will normally have pre-generated characters for you to choose from anyway – but having one of your own that you can study beforehand might be more appealing to some people).

However, would I pick up the whole 80 issue series? ...well, of that, I’m not so sure. It kinda depends on what kind of thing will be included. 

For example, the total cost for the entire print run would be around £630 ...and for that kind of money I would expect a lot of physical products/accessories to accompany it - kinda like one of the deluxe Beadle & Grimm’s products. 

Things like handouts, poster maps, props, dungeon tiles, miniatures (or, at the very least, standees/tokens), item/monster/spell cards, and so on. 

However, when I filled out their survey, aside from dice related stuff, they seemed to be more focused on merchandise (mugs, posters, apparel, etc.) than things to actually enhance the game – so I’m not sure if that’s going to be the direction they take (which is a bit of a shame). 

That being said, I suppose that’s the whole point of the trial (even though I’m not keen on the way they went about it) – just to gauge interest and get feedback. However, I have raised most of these points in the aforementioned survey – so maybe things will be a little clearer (with regard to the kind of ‘accessories’ that will be included) when/if the magazine gets a full release. 


 

TLDR: If you see #1 for sale, pick it up. For £1.99 you can’t really go wrong.


Friday 14 October 2022

Marsh/Swamp Tiles

I've probably bored folks to death with the various WIP images of these that I've been posting on social media (Discord in particular) - but they took a while to get them looking somewhat like I envisaged them.

- early concepts / W.I.P's -

Anyway, I finally managed to settle on a particular style (pictured below), and when it's all out on the table, I think it's going to work quite well (though I foresee those tree branches getting caught on players sleeves if they're not careful).

In any case, if you're interested in making some yourself you can grab the (pay-what-you-want) pdf file over on DriveThruRPG ...and the video below shows you how to put them together:

So, here's hoping you can find a use for them!

PS. if you need some stirges to inhabit these swamps - you can find some HERE ;)

(hmmm... I wonder what a stirge nest looks like...)



Thursday 15 September 2022

FLAMES! (papercraft terrain)

 Just a quick message to say that the next video has gone live :)

...and, as usual, you can pick up the (pay what you want) pdf file HERE.

* * *

Now, the video itself is just more of my usual 'print & paste' content (though I have improved the spinning logo in the intro sequence) - however it IS the first video to be put together on my new computer (with up to date software).

And I have to say that I'm impressed. To render/encode a ten minute video would have taken anything from 1 to 2 hours on the old computer/software (depending on how much stuff was going on).

On the new computer it took less than 5 minutes :O

So yeah - I'm pretty pleased about that!


 


Friday 19 August 2022

MINIATURES REVIEW – Bulldogs (Wargames Atlantic)

As some of you will be aware, I will usually include ‘action shots’ at the end of most of my videos – and in those final images I’ll sometimes include a few miniatures.

Now, these are usually miniatures that I’ve bought and painted myself (though I do always check with the manufacturer to make sure that they are OK with me doing this) – but in the LATEST EPISODE I’ve actually included a few ‘review’ miniatures that WargamesAtlantic have sent to me.

(everything that arrived in the mail)

Anyway, as you can see in the above pic, they’ve actually sent me three different boxes to take a look at – but in this article I’ll be concentrating on the Bulldogs from their Death Fields range (as those are the only ones I’ve got painted yet).

Now, I will say that, when I first saw previews of these, I knew that I’d probably be picking them up at some point – as I already have a few of their other miniatures (see the ‘Cannon Fodder’ miniatures at the end of THIS video), and these ‘Bulldogs’ looked like a pretty versatile set (especially when you consider the kit-bashing possibilities with some of the other Wargames Atlantic stuff). So, as you can probably guess, I was particularly pleased to receive these. 

(the box contains 4 identical sprues – each containing 6 miniatures)
 
Now, as you can see, you get a ton of head options on each sprue (as is common with the ‘Death Fields’ range), and I expect that a lot of folks will be using the pith helmets to create Praetorian-style Imperial Guard units (as the original GW models are pretty expensive to get a hold of nowadays).

(pith helmet with and without gas mask / WW1 style cap / Brodie helmet with and without gas mask)

However, I quickly noticed that if I instead used the beret wearing heads, they’d have a similar vibe to some of the early Stormtrooper models that GamesWorkshop released – and that’s a look that I rather like (as it will work quite well for the OnePageRules ‘firefight’ army that I’m putting together).

(models assembled with the beret heads)

Anyway, as far as the assembly goes, they did require a bit of mould line removal, and a tiny bit of greenstuff work on the back of the arms and around the neck (i.e. the kind of thing I’ve come to expect with most multi-part kits) – but, as you can see in the above picture, the detail on these guys is pretty good.

Then, when it came to painting, I just used my usual technique of priming in grey and then:
  • Paint in all the base colours.
  • Apply washes (different washes over the different colours).
  • Highlight (and tidy up any ‘tidemarks’) with the same base colours.
  • Add a final highlight here and there (mostly just on the face, clothes, and armour).
(the finished models next to some of the ‘cannon fodder’ miniatures)

And I think they’ve turned out quite nice. I mean, I’m not an award winning painter or anything like that – but I do like to put nice looking models on the table… and I do think that these are nice looking models (i.e. there’s plenty of depth in the recesses of the models for washes to do their job).

So, I suppose the only question that remains is – would I buy them?

Well, as I’ve already said, I was thinking of getting some of these anyway – and now that I’ve seen them in the flesh, that hasn’t changed. In all truth, I think they actually look a bit better in person than they do in some of the pictures that I’ve seen online.

However, the main complaint that I can see people having with these is that they don’t come with any bases. For me though, that’s a bit of a non issue – as I always use (2mm thick) mdf bases for all of my miniatures (to maintain a consistent look). But I can see how that might be annoying if you were hoping to get everything you need in one box.

Be that as it may, if you’re looking to add some ‘space Brits’ to your collection (possibly even steampunk looking guys if you use some of the other heads), then I don’t think that you can go wrong with these.

In the UK they’re priced at £25, and since there’s 24 models per box, that’s a tiny bit more than £1 a miniature – and you really can’t grumble about that!





Saturday 9 July 2022

Sci-Fi Generators (print & paste terrain)

It's been a while since I've worked on any sci-fi stuff - but since I've been checking out some of the OnePageRules skirmish games recently, I seem to have been bitten by the sci-fi bug :)

Anyway, if you've been following along via social media, you will have likely seen the development of these ...from some of the initial concepts/prototypes:




...through to the final design:


And I have to say that I'm pretty happy with how it's turned out :)

Anyway, as usual you can grab the (pay-what-you-want) pdf file HERE, and the video showing how to put it together is posted below:



Hope you like it!

Friday 24 June 2022

The Fantasy Index (a listing of all the print & paste terrain)

I think it would be fair to say that, over the past few years I've made quite a bit of terrain over on the YouTube channel.

However, that does come with a bit of a drawback - as it can be a bit difficult to keep track of all the different pieces that I've made and/or figure out what pdf/video they are found in.

As such, I've compiled a comprehensive list in a (searchable) google doc - as described in the video below...


...or, if you prefer, you can just head straight on over to the INDEX itself.

And with any luck, that should help everyone find exactly what they're looking for  (that's the hope anyway :) ).

Thursday 16 June 2022

Torture Chamber

I refrained from posting about this one until I had both parts of the video uploaded...


...but, as you can see, I've added a little torture chamber to the Print & Paste dungeon :)

Anyway, as I say, I split the video for this one into two parts (as there was a lot to get through) - the first of which contains the instructions for making the rack...



...whereas the second one features the cage and pillory (stocks):



Though, as expected, it would appear that YouTube doesn't like the word 'torture' in the video titles (for obvious reasons) - so they aren't being recommended/seen as much as the usual episodes - which is a shame, as I think the torture rack in particular has turned out rather nice.

Anyway, here's hoping you like them all the same :)

Saturday 14 May 2022

YouTube Channel Membership

Before I go into all the details (as I know that talking about money can be a  bit contentious - plus it's not something I'm entirely comfortable talking about at the best of times) I just want to say that NOTHING IS CHANGING - this is just going to be an additional/alternative way that folks can support the channel - if that's something they're interested in doing.

Anyway, YouTube Memberships have been available for some time now, and a little while ago I began the process of setting one up for the Crooked Staff Terrain channel. However, I never completed the process - for fear that folks might think that I was getting a bit too greedy (as I already have a Patreon and all that).

However, since then, a few folks have inquired about me setting up one of these 'memberships' ...and so I have decided to give it a try!


That being said, I'm really NOT looking to double-dip (if that makes sense) - this is just going to be an ALTERNATIVE way that people can support the channel financially (if they insist on throwing a few coppers my way :) ).

So if you already support me over on Patreon ...there's no need to do this membership thing as well.

Similarly, if you occasionally pay a dollar or two for the pdf files over on DriveThruRPG ...then there's no need to do this membership thing either.

On the other hand, if you want to support the channel, and (for whatever reason) you would find youtube's membership system a more convenient way of doing so - then that's now possible.

THE DETAILS

Right now it's set up so that there's a 99 pence option and an £8.99 option.

For the 99 pence option I might occasionally share some work in progress pdfs for you to have a play around with - for example, I recently shared  (over on Patreon) the preview pdf that you can see here...

...parts of which have since featured in a couple of videos. So, it'll essentially be the same as the $1 Patreon pledge (which is why you definitely don't need to subscribe to both).

Similarly, there's also an £8.99 option - which will be the same as the $10 Patreon pledge ...in that, while you're a member at this level,  you'll also get your name (or nickname/handle) listed in the credits at the end of each video.

Admittedly, these aren't great rewards (though I am open to other ideas) - but, as I said at the beginning of this post, I'm NOT going to be hiding any of the finished pdfs/videos behind a paywall or anything like that ...that's NOT the idea behind this at all!

This is just an alternative way that folks can support the channel if (for whatever reason) they don't like using Patreon, or DriveThuRPG, or whatever. Essentially, I'm just trying to cover as many bases as possible (though please don't ever feel obliged to subscribe to any of this nonsense ...just give the video a like, and I'm happy to call it even ;) ).

And that's all I have to say really. So thanks for reading down until the end of this post, and here's hoping that you're still finding some of this stuff useful!

Tuesday 10 May 2022

Curved Passages

This latest episode isn't anything special - but it is something I've wanted to have a go at for quite some time.

And while it would have been possible to just slap a few curved walls on top of any of the existing floor tiles (as shown in the image on the right) - it doesn't really facilitate the kind of 'two abreast' movement that you normally get in 2"/10ft wide passages...


...whereas the version shown on the left (which is still far from perfect) is much more to my liking.

Anyway, as usual, here is the video where I put the tiles together...


...and HERE is the pay-what-you-want pdf file.

So, here's hoping that you can also find a use for them!

Saturday 30 April 2022

Large/Double Doors, Super Thanks, and Curved Passages

 As you can see in the picture below, I've recently been working on an idea for a larger doorway (one that works in a similar way to the archways - in the sense that the whole piece acts as a kind of 'clip-on' that covers two adjoining walls).

(from concept to completion)

And because the whole 'steps and frame' assembly is the most time consuming part of this project - I decided to make the doors as separate/removable pieces - so that they can not only be used to represent open and closed versions of these doors, but it also enables us to insert different door designs into the frame ...for a bit of added variety.


Anyway, as usual, I have a video showing how I made them over on youtube (if you're interested in checking it out):


* * *

In other news, the 'super thanks' feature has just become available for the channel...


...and, while talking about money/donations/subscriptions/etc. can be a bit of a touchy subject (I normally try to not harp on about my Patreon etc. during most of my videos), it is an unfortunate necessity - and so I've decided to enable it (just in case folks would like to support me that way ...as every little helps).

* * *

And, if you've got this far, then here's a quick preview of something that I'm working on at the moment...


...which is basically, just a way of making curved passages that are better suited for 'two abreast' situations - as the normal grid doesn't work all that well for these kind of tiles ...as can be seen in the comparison images below:


(though you can, of course, assemble them either way - depending on your tastes).

* * *

Anyway, that's it for this update. I hope you are all safe and well, and thanks for your continued interest in all of this nonsense of mine :)

Tuesday 12 April 2022

Three new videos this month!

It's been a productive month so far - starting with this video - where I turn one of those cheap(ish) nail varnish/polish stands into a miniatures display:


...and here's a picture of it 'in action' so to speak. And I have to say I rather like it (I've actually got a couple more on order, now that I know that it works :) ).


In addition to that, there's also been a new episode of the Print & Paste terrain...


...which features a few gargoyles (that can be used as dungeon decoration ...or even miniatures at a push).

And that has been followed up with another 'tips & tricks' episode - where I make a decorative plinth for these gargoyles to stand upon:


And that's not all. I've also started work on an idea for a large decorative doorway:


...so imagine a 'stepped base' that spans the wall between two tiles (in much the same fashion as the recent 'archways') - and there being a couple of different types of door to choose from.

So yeah, I'm keeping busy as usual ...and still finding time to mess around with some of the new Army Painter 'speedpaints' - which I'm having mixed results with if I'm perfectly honest :S


And since I don't have a game this week, I might jump in the voice/video chat on Discord this weekend (probably Sunday around 6 or 7 pm UK time) and do some more experiments. So feel free to stop by and join me if you're also at a bit of a loose end!

Saturday 19 March 2022

River tiles for the tiny terrain

Just a quick message to say the I've just released a 'rivers & streams' expansion for the tiny terrain.


And, as usual, you can find the (pay-what-you-want) pdf file over on DriveThruRPG.

Hope you like them :)

Friday 11 February 2022

Hidden Stairway (with working 'door')

 Just a quick post to say that my latest terrain video is out...


...and that the accompanying (PWYW) pdf file is available over on DriveThruRPG (just put a zero in the little box if you want to pick it up for free ;) ).

Anyway, this was a fun one to build (even though putting the video together was causing me all sorts of issues), and I think this 'mechanism' can probably be put to other uses - like some kind of sliding wall decoration for example.

So yeah, I see further experimentation in my future ;)

Monday 31 January 2022

Dungeon Build Along Project (finished)

At the beginning of the month I announced that, during the course of January, I would be filming a dungeon 'build along' mini-series - with the aim of showing folks how to make a simple dungeon layout using some of the print & paste techniques.

So, if you want to watch the entire series over on YouTube, you can find the complete playlist (containing all six bite-sized episodes) HERE.

And if you're interested to see what can be made with just 4 printouts and a bit of cardboard... well, here's the resulting mini-dungeon:


And it's my hope that this little series will be a good introduction for folks who are new to the idea of using terrain in their games, while at the same time allowing me to re-do a few things that were covered in some of my earlier videos (which haven't aged all that well if I'm totally honest :) ).

Alternatively, if you've been following the regular episodes for a while, but still haven't got around to making anything yet - then this might be an ideal project to get the ball rolling.

Anyway, whether you decide to have a go at making this dungeon or not, here's hoping that the mini-series provided you with a few new ideas and/or reminders, and that it will be a good example to steer people towards when they ask 'what should I make first?' (as a little dungeon is always a good place to begin - right? :) ).

Thursday 20 January 2022

A quick tidy results in some new terrain.

I don't know if any of you have a similar problem, but I have the bad habit of keeping a lot of my offcuts (from the print & paste terrain) - just in case I might need them at a later date :S


Well, I recently decided to have a bit of a clean out, as the amount of junk I was saving was getting silly. And, as you can see in the next picture, there was quite a lot to be thrown away (luckily most of this can go in the recycling bin).


Anyway, I did decide to keep a few things (like a half page containing a 'wood' or a 'stone' texture - as they're always useful), and I also spent a bit of time assembling anything that had enough parts to make it complete ...like the chests, books, and crates that you can see below:


Now, the original plan was to simply throw most of this into a 'bits box' of sorts (for use in future projects/builds) - but as you can probably tell, I didn't stop there, and last weekend I spent a few hours chatting/streaming on Discord while creating a few bits of scatter terrain from some of this junk.

And here's the resulting pieces:


So, as you can see, there's a large treasure hoard, a pile of torches, a huge axe (for a giant or similar), and a bunch of 'supplies.'

And I have to say that it was fun putting it all together - so I guess hoarding all of this junk did kinda pay off in the end (though it's not something I'd recommend ;) ), as I now have a couple of new terrain pieces that don't actually look too bad.

Anyway, it continues to be a busy month - what with the 'build along' project in full swing, online games to prep, maps to be drawn, and 101 other ideas that I want to get started (not to mention getting sidetracked with little projects like this), so I'll leave you with a (crappy phone) picture of something else I've been working on...


...a really old GW model that I rediscovered. This poor fella had been sitting up in a dark attic without any paint splashed on him for many an long year - so I thought I would rectify that!

Better late than never right?

Saturday 1 January 2022

Dungeon Build Along

Hello all ...and happy new year!

With it being the start of a new year, I thought it would be a good time to start work on a little 'build-along' video series ...one that's aimed at getting folks (back?) to the crafting table (i.e. new year's resolutions and all that).

So, if you've been tempted to give the 2.5D dungeon a try - but have never got around to it - then this might be the gentle nudge that you need* ;)

(*because, let's be honest, I've got quite a few videos out now - which is a bit of a double-edged sword - because if you're just discovering the youtube channel for the first time, the sheer number of episodes might be a little bit off-putting/overwhelming).


Anyway, the plan is to release 5 or 6 short videos (around one video a week throughout January) ...thus creating a little stand alone mini-series - one where I build (and encourage folks to build along with me) a dungeon from scratch.

So, in the first part (above) I'll just discuss the tools and materials that you'll need to get started ...then in part two I'll make the first couple of tiles ...and so on.

With any luck some of you guys who've been following the channel for a while might also like to build the dungeon along with me ...as I think it will be a fun little community project.

That being said - this is going to be a rather simple dungeon ...and it will all be built just using the four pages (one printout of each) featured in this (FREE) download...

...and, like I say, whether you're completely new to this kind of thing, or if you're a long time crafter, then I'm hoping that it will be a fun little project to get the year started!