Saturday, 16 February 2019

Print & Paste Dungeon Terrain : Sewer Tiles

I'm pleased to announce that I've just released another set of 2.5D textures ...and this time we'll be going down into the sewers...


As always, I've uploaded the textures to DriveThruRPG as a pay-what-you-want pdf file ...so feel free to pick them up for free - or throw a couple of coins my way if you'd like to help support this ongoing project (as every little helps).

-an example sewer using the 'starter set' depicted in the video-

And, if you do have a go at making some of these, I'd love to see/hear how it goes!

-Reaper Bones miniatures used with permission-

Thursday, 31 January 2019

More Print & Paste Terrain & Another Encounter Room

I've managed to get two 'print & paste' videos filmed and uploaded this month (along with their associated pdf files), and this latest one features a few alcoves/niches that can be used to add some interest to passages and small rooms - without them taking up any of the playable space!


And, as usual, you can pick up the pdf file from DriveThruRPG (it's a pay-what-you-want product - so pick it up for free, or pay as much/little as you like).

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I've also just released the second 'crafting encounters' booklet over on the DMsGuild.


And, just like the last one, this booklet features a single (5E) encounter, and contains tips on what terrain you'll need to build for that encounter (assuming you like to use terrain in your games), along with a VTT map (for those that play online), and a simple 2D battlmap (for those that still like to use miniatures - but don't want the hassle of building terrain).

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Furthermore, I've also written a short article (and created a few custom textures) for issue 2 of Bexim's Bazaar ...a new online magazine from The Tabletop Engineer (AKA Jim).


And, as you can see, the textures that I've provided for the magazine should allow you to build a medium sized room with a few bits of treasure scattered about the floor, and a gargoyle-like face* (quite possibly a trap ;) ) on one of the walls.

*note that this is a slight variant of the one found in the 'Alcoves & Niches' video ...as this one has red gemstones in place of its eyes.



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So, feel free to check any (or all) of these out ...and, as always, let me know what you think!

Monday, 21 January 2019

January's (VTT) Map Tiles.

As some of you will know, for the first half of this year (possibly longer) I'm going to be drawing a bunch of cave tiles that you can piece together to create your own cavern layouts.

However, it'll probably be a few months before there's enough variety to make anything other than simplistic layouts ...but I thought I'd post a picture of the kind of thing you can do with just these eight tiles (to give you a better idea of the kind of thing I'm aiming for).

(this map contains 2 T-junction tunnels, and three dead-end caves)





And, all this is being made possible by the kind folks supporting me over on Patreon (thanks guys) ...and it's my hope to eventually add 'feature caverns' to the library (so caves/tunnels with lava or water running through them, giant mushroom groves, goblinoid lairs, and so on) once I've got a working 'core set' complete.

So,here's hoping you like 'em!

Note that you can find links to all of these maps over on the Patreon page ...though I am also compiling all of the cave tiles in THIS FOLDER over on google drive.

Tuesday, 15 January 2019

Print & Paste Dungeon Terrain : Rusty metal

I'm back again with another new set of textures ...and this time I've been making some metal pipes, rusty cages, levers, and so on.



And if you're interested in making a few of your own, the pdf file is available over on DriveThruRPG as a pay-what-you-want product ...so feel free to pick it up for free, or throw a couple of coins my way if you really feel the need :)


Monday, 7 January 2019

All of the (Patreon) maps from 2018

As most of you will probably know, I've had an ongoing Patreon campaign for a few years now (one that's tied to my smaller/VTT maps), and so I thought I'd take a few minutes to show off all of the tiles I created last year - thanks to the support of my kind patrons.


As you can see, most of them are modular dungeon tiles that allow you to make maps like this:


...though, I also added in a few stand alone pieces (like the cave and the barrow) for a bit of added variety every now and again.

Anyway, now it's the start of the new year, I've decided that I'm also going to start work on an accompanying set of cave tiles (for even more variety) ...though obviously, it's probably going to take a few months before we get enough tiles to make a reasonable looking layout ...but you've got to start somewhere, right?

Note that you can find all of the maps from 2017 onwards in THIS album or over on the PATREON page.

Thursday, 27 December 2018

Building a Modular Set of 2.5D Dungeon Tiles

One of the things I've been asked about on several occasions, is what kind of tiles (and how many of each) would I recommend someone build if they are just starting out.

Well, if you check back to THIS POST you can see the kind of thing that I made back in 2014, but I've gone on to build tiles of all kinds of different shapes and sizes since then ...and if it turns out that they don't join up properly when I'm designing an encounter, I just make an additional piece that fills any gaps ;) (as that's the beauty of this system - the tiles are so quick and easy to build that you can do something like that in a few minutes).

However, if you're looking to build a modular base set to get you started (or to expand upon the stuff you've already built) then I've had a bit of a rethink - and gone ahead and added a second page of the floor texture to the original download ...just to make something like this a little easier.


And, as you can see, this new version has a  ½" tile around the edges ...as this will cut down on wastage when you follow this particular method.

Anyway, on with the tutorial...


OK then, in the picture above I've illustrated how you can cut up eight different sheets to get the most out of each printout (note that some of them are the same except for the fact that they have been rotated - and this is so that the texture appears different on tiles of the same shape ...the corner passages for example).

So, once you've got those glued to some cardboard (or foamcore, etc.) and cut out as shown above, the next thing you'll need to do is add the walls to the areas I've shown in the diagram below.


And, as you can see, this should provide you with a good number of rooms and passages to get you started, and allow you to build a few basic dungeons ...like the one pictured below.


From here you can expand on your tile set in whatever way you like ...maybe adding a few smaller 4x4 rooms, or even gluing a couple of the original floor textures together to make a huge chamber ...the choices are endless :)

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Anyway, I hope this was a useful article for anyone interested in this kind of thing, and I'd also like to point out that all of the textures I've made thus far can be found over on THIS PAGE (on DriveThruRPG ...they're PWYW - so grab 'em for free, or pay as much/little as you like).

Monday, 17 December 2018

Almost a year on YouTube

So, it's been almost a year since I embarked upon my YouTube journey (how time flies) - so here's a little 'year in review' type video ...along with few words on what's coming up: