As an example, here's one of my own maps from not so long ago:
However, from what I've been reading - the whole 'wooden sleepers with iron/steel' rails didn't become commonplace until steam-power took off (as in steam engines) - so they're a little bit out of place in our faux-medieval worlds.
Now, I understand that most folks won't be troubled by things like that (I myself wasn't for the longest of times) - but now that I'm about to start work on some 'mine' textures for the print & paste range, I've been giving it some thought (because I'm a bit weird like that ;) ).
So, while I'm no expert on the matter (far from it), it looks as though something like this might be more fitting:
So, the cart/tub (above) is little more than a box on wheels - with a downwards facing 'pin' that is guided along a couple of planks of wood via a gap between those planks (below) ...kinda like a scalextric/slot-car.
However, I think if I were to draw my tiles to look something like this (and call them 'mine tiles'), most people would be left scratching their head (I know I would have been).
That being said, according to wikipedia, the following picture is a minecart from the 16th century (so probably more renaissance than medieval ...but I think there is some overlap) ...and I think this is more in line with what folks would expect.
So, I was wondering if you could help me out here? What style would you like to see me tackle?
Would you prefer the expected wooden-sleeper/iron-rails kind of thing? Or the plank/slot-car type of set-up? Or something else entirely?
The above picture is a prototype that I did a while back (and it's a bit of a cross between the renaissance example and a modern rail) ...as I think this might be a good middle ground (seeing as how it's still instantly recognisable) - but I'm still not quite sure.
So, please do let me know what you think (or if you have any further insight)!