It's been over two weeks since I last posted an example 'zombie tile' - and so I thought I would do something a little different for this week's update, and post an image that shows all of the tiles that I've completed to date:
I had originally planned to include three pages worth of tiles in this first set (which is roughly the amount of finished tiles shown in the above picture), however, I've come to realise that I need to do several variants* of the stair tiles in order to make different upstairs/downstairs configurations easier to create (note that the original stair tiles can be seen towards the bottom left of the picture, whereas the first 'variant' is pictured top right).
I've also decided to include a number of individual 'passage builder' tiles that will allow folks to assemble more complicated corridor shapes should they so desire - (shown by the empty squares on the bottom right).
Once all of that's completed, all I need to do is create several A-frame style door assemblies (similar in design to the Colony 19 doors), and probably some flat (2D) door tokens too :)
* I've chosen to do variants rather than wholly new tiles, so that the carpet pattern will be consistent no matter which pairing of tiles you decide to use.
Monday, 11 March 2013
Tiles of the Dead (progress thus far)
Monday, 4 March 2013
GM's Day
I almost forgot that today was GM's day ...but since I just about managed to remember in time, I thought I'd put something on sale for just $1.
So if you wanted to get your GM an inexpensive gift (for either the real or virtual tabletop) then you can get all of the maps from the Into the Wilderness bundle for just one $1 for the rest of today.
That's 5 wilderness maps for $1
And as a little gift from myself to other GMs out there, HERE is a link that will allow you to get the Age of Shadow Campaign Guide for free (today only):
Have a great day!
Edit: I forgot to mention (for folks who are new to the blog etc.), that pdf version of the Age of Shadow core rule book is also available for free on RPGNow & DriveThruRPG.
Friday, 22 February 2013
Tiles of the Dead (more examples)
For this week's sneak peak at the upcoming zombie tile-set, I thought I would post an example of some of the smaller images that I've created:
...which can be used to fill in any little gaps that appear when you're laying out the tiles or, in the case of the short passage, to join/separate a couple of rooms.
Friday, 15 February 2013
Dungeon Monthly (February 2013)
For this month's map I thought that it would be a good idea to draw a dungeon-to-cave transition tile that can be used in conjunction with the existing geomorphs ...so here it is:
And if you would like a version of the map without any numbers (at 50 pixels per square), then you can get it in THIS G+ album.
And if you'd like a 70 pixel per square version (which is the default size of maps on the Roll20 virtual tabletop) then you get it HERE.
And if you would like a version of the map without any numbers (at 50 pixels per square), then you can get it in THIS G+ album.
And if you'd like a 70 pixel per square version (which is the default size of maps on the Roll20 virtual tabletop) then you get it HERE.
Tiles of the Dead (3rd example)
Yep, I'm still working on these (I'm currently finishing up a dining room tile), so in the meantime here's a quick look at a small toilet/shower room:
Wednesday, 6 February 2013
Tiles of the Dead (2nd example)
So, while I'm in the process of drawing more 'zombiefied' rooms for the upcoming tile-set, I thought I would sneak in another example picture of one of the completed* rooms (in this instance a small kitchen tile):
*may still be tweaked here & there.
*may still be tweaked here & there.
Saturday, 2 February 2013
Zombie Size Comparison
I was recently asked if I could do a size comparison of the Wargames Factory Zombies next to a few other Miniatures ...so here it is:
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