Saturday, 17 October 2015

DIY Cavern/Underdark scatter terrain

If you've seen some of my recent posts over on the various social media networks, you might have seen that I've been trying to create a few pieces of cave terrain to add a little more interest to the battlemat.

-the finished set-

Well, seeing as how I'm reasonably happy with the results, I thought I'd share my techniques here - just in case anyone else is interested in doing something similar.

* * *

For the main structure of the stalagmites, I've simply soaked some kitchen towel in watered-down PVA/white glue, and formed them into the desired shape.

 -At this point they don't look great (and ignore the one on the left - as this was my first test piece)-


Once they've dried, I've glued them to some cheap vinyl floor tiles (£1 for 4 at my local 'Poundland' store), and then cut around the stalagmites - leaving a ¼" inch gap all the way around (to form the base).


I've then rubbed some ready-mixed wall filler (spackle in the US?) over each piece - just to fill in any large cracks/holes, and to merge the stalagmites to each other (when there is more than one present) as well as the base (you can see this more clearly on the top right piece). The base can then be decorated with a bit of sand and gravel as shown.


Once everything is dry, paint them in the desired colours (for mine I've done a dark basecoat, followed by a heavy drybrush in a lighter shade, and finally a light drybrush with a cream colour)


-the painted pieces with a D&D mini for scale-

* * *

For the crystal clusters I've simply glued several pieces of aquarium gravel to a small piece of vinyl floor tile that has been cut to the desired shape.


The crystals were then painted yellow, and soaked in Vallejo's 'green wash' (note that this is the only miniatures paint I've used - with the rest being the cheap acrylic tubes you may have seen in previous terrain tutorials).

Once dry, these were given a light drybrush with yellow - and then had some of the edges highlighted (which requires a bit of a steady hand).

Then, once the base was decorated to match that of the stalagmites, the crystals got a coat of gloss varnish.


-D&D miniature added for scale-

* * *

For the mushrooms I have cut out a piece of vinyl floor tile to serve as the base, and added some of the wall filler to the top - to form a small mound of sorts.


When dry, a suitable number of 'brads' (of different sizes if you can get them) have been pushed into the wall filler, and glued into place.

Then, simply decorate the base as before, and paint the mushrooms in a suitable colour (for mine, I've drybrushed lighter and lighter shades of purple on top of each other - applying less of a coverage with each shade).

* * *

For the base of the treasure pile, do the same as you would with the mushrooms (i.e. form a small mound on a piece of the vinyl floor tile), glue on some sand and gravel, and then paint it the same colour as the rest of your bases.

-note that the treasure has not photographed very well - but it really shines/glitters in person-


Once dry, you can then glue on various gems, glitter, etc. (i.e. the kind of thing that folks might use to decorate cards, or nails, or what have you), and seal them in place with some gloss varnish.


-D&D mini added for scale-

* * *

And that's pretty much it. Everything here is very cheap & easy to make - though their can be a fair amount of drying time between some of the stages (i.e. waiting for PVA soaked paper, or wall-filler to dry).

-a close-up of the treasure, crystals, and mushrooms-

Tuesday, 6 October 2015

More Patreon funded Geomorphs (mines 3 & 4)

The Patreon campaign has met the $25 'milestone' for a second month ...and that means more free maps for everyone!

So, as promised, here's a couple more mine geomorphs...





Note that I'm also collecting all of these geomorphs together in THIS google+ album.

Thursday, 1 October 2015

Dungeon Monthly #34 (October 2015)

It's time for another dungeon map...



As usual, I'd like to say thanks to the folks* supporting the Dungeon Monthly project over on Patreon, and also point out that unlabelled versions of all these maps can be found here...



*Note that, thanks to these guys, I should have a couple more 'bonus geomorphs' available later this month!

Friday, 11 September 2015

Patreon helps to create more maps...

As some of you might be aware, a little while back I launched a Patreon campaign for the geomorph-style maps that I've been posting here on the blog for several years now ...so that fans of project had a place to go if they wanted to show their support (and maybe spur me on to create even more of them).

Well, I'm really pleased to say that I've recently met my first Patreon 'milestone' ...and as a result I have begun work on an accompanying set of 'mine' geomorphs that will run alongside the current 'dungeon monthly' project.

So, to begin with, I'll be creating 1 or 2 of these extra maps each and every month (assuming the $25 milestone continues to be met) ...so here's the bonus maps for September:







Once again, I'd like to say a big thank you to all the folks supporting the project over on Patreon ...and if you'd like to see me create even more of these maps*, you know what to do :)

*as I'd love to be able to dedicate more time to this project ...but, as you can probably imagine, other (paying) jobs/projects/commissions often take priority (or at least, they do at the moment).

Thursday, 3 September 2015

New & Upcoming Releases

- NEW RELEASE -

First of all I'd like to announce the release of a new(ish) map-pack...


...and as you can see, these tiles are very similar to those found in the existing Basic Dungeon Tiles range - but in this instance, they have been presented as black & white images with a plain white background.

The set also uses a simple '3 tile system' (i.e. a passage, a small room, and a large room tile) which can be modified to produce T-junctions, crossroads etc. (with the use of small overlay tiles), instead of having a separate tile for each:


In addition, the set is also well suited to generating random dungeon maps on the fly ...and a simple set of instructions has been included to allow you to do just that (though you'll still need a set of random encounter tables for your game of choice to add a little interest).


And just like the aforementioned Basic Dungeon Tiles range, this new set is available as a pay-what-you-want product ...so pick it up for free, or pay as much (or as little) as you like!


* * *

- CURRENTLY IN THE WORKS -

If you've been following the g+ and facebook pages you'll probably have seen that progress is still being made (albeit slowly) on the 'Dungeon Encounters' book...


...though there's still lots to do :)

However, the next thing to surface will probably be a new map depicting some of the ruined city of Aramdol (from the Age of Shadow setting) ...and here's a quick look at a small prototype that I've been working on to show you how the map will probably look (just think of it being a lot larger and containing several different buildings):


I've also got a couple of other things in the works that I can't really talk about yet, as well as more miniatures/terrain stuff to work on, and various notes and scribbles for future 'zine & blog articles (including more information on beastling clans/warbands, and how to use these creatures as a playable race in an 'evil' campaign)  ...but I think I've rambled on long enough for one post :)

Tuesday, 1 September 2015

Dungeon Monthly #33 (September 2015)

Yep, it's that time again...



As usual, I'd to say a big thanks to the folks supporting the Dungeon Monthly project over on patreon, and also point out that unlabelled versions of all these maps can be found here...



Thursday, 13 August 2015

A free cave map for the 'Into the Dungeon' range...

I'm very pleased to announce the release of a free/sample map for the Into the Darkness range...


Into the Darkness: Map 0 features a small cave map which should be suitable for inclusion in most fantasy settings (note that there is an image on the Facebook page that shows the map in its entirety).

This product contains

  • A pdf booklet featuring a labelled version of the cave.
  • A miniatures scaled battlemap of the cave (split over 2 pages).
  • An unlabelled jpg image (scaled at 100 pixels per grid square) - suitable for use with VTTs.

It's also worth nothing that, as well as being a stand alone product, this FREE map-pack also serves as a great way to sample the style & quality of the other maps in the Into the Darkness range.

Into the Darkness: Map 0 is available from RPGNow & DriveThruRPG.