Monday, 20 August 2012

2012 Map-a-Monday (week 34)

Here's the fourth 'cave corner' geomorph:


...which means that there's enough to actually use now (though I'm still planning on creating at least another three of each 'corner' - so that there'll be 16 in total).

So, here's a quick look at how a cave system might look with these new tiles added...


...which hopefully breaks things up a bit, and helps it look a little less modular (though admittedly, not by that much).

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