Here's the fourth 'cave corner' geomorph:
...which means that there's enough to actually use now (though I'm still planning on creating at least another three of each 'corner' - so that there'll be 16 in total).
So, here's a quick look at how a cave system might look with these new tiles added...
...which hopefully breaks things up a bit, and helps it look a little less modular (though admittedly, not by that much).
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