Tuesday 31 January 2023

#dungeon23 - January - Area 31

 NOTE: the write-up for this entire level can be found HERE.


31. SEAT OF ELEMENTAL EARTH

  • Like the passage leading into it, the floor here is made of packed earth – but it is uneven and cracked.

  • Opposite the entrance, and near to the far wall, is a simple throne that appears to have been carved from a solid block of stone.

  • Slumped upon the throne is the skeletal figure of a large warrior (with scraps of rusted armour still strapped to it in places, and a notched blade resting upon its lap).

ENCOUNTER: Anyone approaching the throne will cause the skeleton to sit upright and initiate combat (treat it as a normal skeleton with twice as many HP, and an additional +1 to hit and to damage). Furthermore, at the beginning of each round roll a d6 and consult the table below:

  1. Nothing happens
  2. Nothing happens
  3. The ground trembles as the broken earth rises up in places and slopes down in others. Choose one PC at random and have them make a suitable saving throw to avoid falling prone.
  4. The ground trembles as the broken earth rises up in places and slopes down in others. Choose two PCs at random and have them make a suitable saving throw to avoid falling prone.
  5. 1 skeleton claws its way out from underneath one of the slabs in area 30 (it cannot act properly until the next combat round – though it can still defend itself).*
  6. 2 skeletons claw their way out from underneath some of the slabs in area 30 (they cannot act properly until the next combat round – though they can still defend themselves).* 

 *note that once all 5 ‘graves’ have been exhausted, roll a d4 instead.

REVELATION: Upon the finger of the skeleton warrior is the ring of elemental earth (a golden ring bearing the shield-like emblem pictured below). Anyone wearing this ring may invoke its power (once per day) and gain a +1 bonus to AC for one hour (due to their skin taking on a stone-like quality).

 - emblem depicted on the elemental ring of earth -
 




END OF LEVEL NOTES

And that’s it for the first level of the dungeon!

And while it’s been a (mostly) fun exercise, I do think that I’m going to take a break from the whole #dungeon23 thing for a while – and maybe come back to it later in the year. 

The main reason for this is largely time related. I have so much stuff that I want to do this year, that taking on another project is a bit unwise – plus, I have to admit that the whole OGL drama that’s been happening this month has sucked a bit of fun out of the hobby (for me at least). 

But yeah, on the whole I’m pretty happy with my progress - and while the dungeon isn’t anything particularly original, I do think that it wouldn’t be a terrible experience to play through it sometime :)

Plus, it’s also given me a couple of ideas for some new terrain for the YouTube channel (as I’m kinda tempted to make a couple of obelisks now – one that looks kinda ‘good’ and the other that’s more sinister in appearance). 

Anyway, I’ll end this post by saying thank you for following along, and here’s a little gif that I’ve put together that tracks each day’s progress. Enjoy… 


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