26. SPIKED WIND TUNNEL
This passage seems almost identical to area 25 – complete with a similar looking alcove and ‘face’ decoration to the north.
However, to the south, the wall is filled with old rusty spikes from floor to ceiling – looking very much like some kind of cruel torture device.
ENCOUNTER: This passage is trapped in the exact same way as the previous one – except that this time the damage is increased to 1d4 for each 5ft square the victim is blown back (due to the spikes).
REVELATION: Much like the previous alcove, this one also features the bass relief of an eagle’s head – and functions in much the same way.
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